On Accents

The many nations of Golarion are largely based on real-world counterpart cultures. As such, I will strive to bring about an internal consistency to the accents of each culture, and I encourage players to do the same. Players who utilize accents in their character interactions will be awarded a Hero Point for roleplaying above and beyond the call of duty.

My primary reason for this is to begin to build a world with enough internal consistency for the group to hear an accent and be able to place a character's origins more easily—just as one can do in the real world. For my own sanity, and for players' ease of use, I will be compiling a list of languages and regions of origin, and listing their respective real-world accent, in this handout.

Language Country/Region of Origin Real-World Equivalent
Common (Taldane) Based on Ancient Azlanti, Varisian No/neutral accent
Elven Native tongue of the elves of Kyonin Received pronunciation English
Draconic Language of dragons, spoken throughout Brevoy due to Choral the Conqueror's draconic influence. Germanic-influence old English
Dwarven Native tongue of the dwarves of the Darklands Scottish
Hallit Kellid tribes in the north of Avistan Russian
Skald Land of the Linnorm Kings; historical interplay with Dwarven alphabet and pronunciation. Scottish

On Accents

Kingmaker Devacorian